I'm not a systems programmer. I noticed enough of a performance drop in Dust Saga when >50 skeletons are on screen to rewrite the client in Odin+raylib. This will take a long time to finish, but in the end I'll know another aspect of programming I've always wanted to learn. I nee...
I came across an instagram reel in which a cosplayer showed a few DMs from weird dudes online. Someone in the comments said posting online will yield those comments, and was hit by the retarded woman brigade immediately.
This shouldn't need explaining in any year beyond year 0...
new damage calculation formula seems nice. I can see necessary tweaking when gear stats are decided. the basePower system is like a simpler FFXIV potency system that uses decimals. it's a scale of 1 to 10 with floating point values.
fire bolt = 1 basePower
hailstone = 0.6 ba...
the evolved system looks like an upgrade all around to the combat system and fight design capabilities. timers for fights accounted for the 2-minute cooldown meta, as did all the other jobs. with that removed, the concept of party-wide burst phases opens raid flow to new directio...
to be a woman with no societal obligation and complain about oppression is to be a house cat complaining about food in the morning.